AI Insights · Timothy · July 2022
Top 5 Roguelike Games on iOS in Spain: Q2 2022 Performance
In Q2 2022, top roguelike games on iOS in Spain showed dynamic trends in downloads, revenue, and active users. Check out the performance insights from Sensor Tower.
In the second quarter of 2022, the top roguelike games on iOS in Spain experienced varied performance in terms of weekly downloads, revenue, and active users. Here are the highlights from Sensor Tower data.
Diablo Immortal from Blizzard Entertainment saw a notable start with initial weekly downloads at 135K, which significantly dropped to approximately 2K by the end of June. Weekly revenue peaked at around $32.9K in the first week of June and then gradually declined to roughly $22.5K. Active users followed a similar downward trajectory, starting at nearly 100K and ending at about 44K.
Hero Wars: Alliance, published by Nexters Global LTD, had a fluctuating revenue pattern, peaking at approximately $19K in early May and settling around $7.2K by the end of June. Downloads were minimal, starting at 1.8K in late March and dwindling to single digits by the end of June. Active users showed a decline from around 8.3K in early May to about 6K by late June.
Archero, developed by HABBY, experienced modest revenue peaks with a high of about $1.3K in mid-April and a low of $96 in late March. Weekly downloads varied, peaking at 1K in mid-May and ending at 865 by late June. Active users remained relatively stable, fluctuating between approximately 7.5K and 8K throughout the quarter.
RAID: Shadow Legends from Plarium Global Ltd showed consistent revenue, peaking at around $12.4K in mid-April and ending at approximately $6.1K by late June. Downloads were steady with minor fluctuations, peaking at 408 in late May. Active users increased slightly, starting at 790 in late March and reaching 963 by the end of June.
PunBall, also published by HABBY, experienced revenue peaks with a significant high of around $909 in late June. Weekly downloads were relatively stable, peaking at 402 in mid-June. Active users saw a gradual increase from about 1.2K in late March to approximately 1.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.